Maxim Lebedev

I'm tired of fighting with the #Discord #API to organize a bot to play #AliceIsMissing due to issues with geo-blocking, inability to export, and complicated audio and video streaming. So I decided to try implementing cards and chats on #Godot, we'll see how much I've forgotten it. 👀

F-Droid

This week in #FDroid (TWIF) is live:

* Bimba test version out too soon
* "Co" stands for "community" in #CoMaps
* A better #DolphinEmulator
* Get your #FediPlan companion
* #FennecFDroid steady improvements
* Unified experiences in #Godot Editor
* New #Luanti is out #MineTest
* #MonoclesChat read if you use Tor
* #StatusIM blogs a lot
* #UnifiedPush in #Forkgram
+ 7 new apps
+ 179 updates
& more

Plan your next update: f-droid.org/2025/06/12/twif.ht

Planned posts and planned games | F-Droid - Free and Open Source Android App Repository

This Week in F-DroidTWIF curated on Thursday, 12 Jun…

f-droid.org
TurboTartine

Small prototype of a deferred renderer in Godot 4.4. I managed to implement everything directly in GDScript using the built-in RenderingDevice API—no engine recompilation needed. The amount of features accessible this way is just impressive.

#Godot #GameDev #IndieDev

HP van Braam

At the start of this Pride Month I want to recognize all of our wonderful queer community members that help make #godotengine possible.

Happy #Pride everyone! 🏳️‍🌈 🏳️‍⚧️

#godot #gamedev

Mac_CZ 🇦🇶

I really liked that #Godot First 3D game tutorial. I'm now trying to recreate the project in #Unreal. Would anybody be interested if I make the same style tutorial out of it?

るいーね

【ゲーム制作】クローンゲーじゃありません! その28【VOICEPEAK東北きりたん】

fedimovie.com/w/mC4pEUVSU36XJc

May 16, 2025, 09:10 · · · 1 · 0
Liblast

Ever since Godot 4.0 pre-alpha the reflection probes are sometimes causing flashes when baking their internal cubemaps.

Years later this is still a problem I don;'t know how to solve.

Maybe somebody has found a way to tackle this?

forum.godotengine.org/t/how-to

- unfa

#Godot #GameDev

Liblast

I'm just gonna share what I'm working on at the moment.
- unfa
#Liblast #Godot #IndieDev

Frame of Mind

Okay recently we discussed how to create an efficient escalator geometry, but what about animating it?

Of course you can always just send a bunch of stairs along a spine, but I didn't like that. First of all: a bunch of objects running on a loop seems like a bit of a hassle and also a waste of draw-calls.

So as I was expecting to do a lot of math anyways, I wanted to just do it properly.

mastodon.gamedev.place/@FrameO

#godot #techart #gamedev

elsif - wishlist "Wirelight"!

Wirelight has a free demo available now on Itch! Try out my little turn-based soulslike here: e1sif.itch.io/wirelight
#screenshotsaturday #indiegame #pixelart #itchio #godot

GodotSteam

It's about time for day #314 of #Godot games using #GodotSteam! Today is Barricade by Sockhouse Studios! Zombie hordes are coming so setup those barricades, grab some upgrades, and fill up those clips. All set in a lovely low-poly, physics-based FPS style.

store.steampowered.com/app/200

Barricade on Steam

Barricade is a wave-based zombie FPS with a 90s aesthetic.…

store.steampowered.com
CubeOfCheese

Please give me your #gamedev follow recommendations please, especially #indie and #godot

elsif - wishlist "Wirelight"!

the never ending task of trying to adequately explain the game's core mechanics #gamedev #indiegame #godot #screenshotsaturday #soulslike

Geegaz

YESSSSS
Here we go, smooth menu transitions, reactive buttons, functional settings and pause menu !

Probably the cleanest UI I've done yet 😳

#Godot #GodotEngine #ui #indiedev #indiegame #easter

Godot Stammtisch Karlsruhe e.V

SAVE THE DATE! The first Godot Camp Karlsruhe will happen on May 24th and 25th in Karlsruhe.

This will be a bar camp, i.e. the topics will be set by YOU. Two days full of new insights, exchange and new connections around our beloved #godotengine! Stay tuned for more information. #godot #karlsruhe

dbat :godot:

#Blender #Godot #Addon #Pipeline

Plugins for working between Blender and Godot.

Utils:
A. The Multimesh tagger in Blender.
B. The Name Hinter in Blender.

Are one extension here: codeberg.org/dbat/blender-godo

C. The Godot plugin to import multimeshes tagged in A:

codeberg.org/blender-godot-pip

Forgive the messy code, docs and file chaos. It's not that hard to figure out. I am cleaning it up and will also post about it all.

hth
🦇

blender-godot-utils

An extension that has various utilities for interop…

Codeberg.org
Apr 13, 2025, 14:53 · · · 0 · 0
Godot Stammtisch Karlsruhe e.V

Hallo Fediverse!

Wir sind der Godot Stammtisch Karlsruhe, eine lokale Godot User Group im schönen Baden. Einmal monatlich treffen wir uns im Entropia (@entropia) und tauschen uns zum Thema Gamedev in unserer Lieblingsengine aus.

Schreibt uns gerne hier oder kommt einfach vorbei. Folgt uns für weitere Ankündigungen, ein besonderes Event ist auch schon in der Planung.

#godot #introduction