These are public posts tagged with #TiledMapEditor. You can interact with them if you have an account anywhere in the fediverse.
FOSS map editing tool "Tiled Map Editor" has been updated to version 1.11.1 This update adds, support for loading Aseprite images, various scripting and bug fixes, and more. Tiled Map Editor is a FOSS tool for editing maps for games ranging from RPGs to puzzle games. Some games that use it are Carrion, Shovel Knight, Alwa's Legacy and more. Different parts of the code are licensed differently. This includes Apache 2.0, GPLv2.0, and a couple others.
The project's main website is here:
The source code is on Github:
https://github.com/mapeditor/tiled
The release notes for this update can be found here:
https://github.com/mapeditor/tiled/releases/tag/v1.11.1
The project is also on Itch:
https://thorbjorn.itch.io/tiled
The project has a presence on Mastodon:
https://floss.social/@ tiled
If you wish to help the project financially they accept donations through Open Collective and Liberapay. You can also donate directly to the lead developer Thorbjørn Lindeijer through Patreon and Github:
https://opencollective.com/tiled
https://www.mapeditor.org/donate
#fossgaming #linuxgaming #tiledmapeditor #opencollective #liberapay
Flexible level editor
TiledThis week's donation went to the Tiled Map Editor Project. It's a FOSS tool for editing maps for games ranging from RPGs to puzzle games. Some games that use it are Carrion, Shovel Knight, Alwa's Legacy and more. Different parts of the code are licensed differently. This includes Apache 2.0, GPLv2.0, and a couple others.
The project's main website is here:
The source code is on Github:
https://github.com/mapeditor/tiled
The project is also on Itch:
https://thorbjorn.itch.io/tiled
The project has a presence on Mastodon:
If you wish to help the project financially they accept donations through Open Collective and Liberapay. You can also donate directly to the lead developer Thorbjørn Lindeijer through Patreon and Github:
https://opencollective.com/tiled
https://www.mapeditor.org/donate
#fossgaming #linuxgaming #tiledmapeditor #opencollective #liberapay
Flexible level editor
TiledMy engine now supports Tiled world maps so the map can grow without strangling resources at run-time, also (and maybe more important) different people can work on the map at the same time. I do wish Tiled understood that a file is R/O and blocked editing until it was R/W. This is so important for version control that allows locking files. It is more of a problem with world maps where the chunk you're working is so easily changed. I would help fund this change.