PC game developers release a censored version with an uncensor patch to get around the platform censorship (like Steam).
It's a good workaround and better than being forced to use the censored version.

However, if you sell your game directly on your website, you can do it in the opposite direction; sell your game uncensored, and release an optional censorship DLC for the puritans and the woke (and of course all the other anti-freedom authoritarians), or otherwise don't target these motherfuckers and have a based-only version, authoritarians won't buy your games anyway, they're only there to push their own agenda.

As a bonus, since you're selling your game directly without any stupid middlemen, you don't need to be put up with a 30% cut and/or platform fees if there are any.

@ryo as a platform steam provides a level of free advertising and user trust

@Nebukhanezzar I agree with the advertising part, it's by far the biggest platform.
User trust on the other hand though...

@ryo the average normie pc user wants all their games on Steam. It's familiar to them. They're so vehemently against Epic games store because they want everything on their platform of choice.

@Nebukhanezzar Yea...
Centralization is convenient, but that's where tyranny comes from in the first place.
Steam already has censorship, Steam already has telemetry, Steam already got hacked several times before, and all that.
That's why I said it scores pretty low on user trust.
Perhaps just based on brand alone, but other than that?
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@ryo @Nebukhanezzar Steam is low on user trust? Steam's one of the only companies people actually like because they just sell videogames and give discounts

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@applejack @ryo He's just saying that steam has problems of its own. What I mean, is that the average person doesn't give a shit, but the people do get mad at other platform like epic

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