The for better or worse defined everyone's childhood in the eighties and nineties. Setting into motion a level of monopolistic corporate greed which locked out games from independent chains hooking them into partnerships with Nintendo friendly partners. It basically was a way not just in avoiding another crash but keeping smaller chains under the thumb of larger companies.

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We didn't really see anything wrong with such practices. Greed was good and all corporations could enjoy a certain level of judicial protections. After growing up the impacts of those decisions could not have been more dangerous. The ramifications limited technological growth and innovation while PC's were the ever advancing quantitative power houses. Which outpaced home consoles and would until the rise of the original PlayStation.

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