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why are y’all retweeting the factorio tweet

@alyx Oh not really. It was just crazy going outside and seeing the conveyer belt pattern still going if I looked at any close object like the bricks on a wall because it was so burned into my brain. I didn’t even finish the game tho lol.

@alyx Factorio. I didn’t play it for long, probably a week at most. But holy fuck it actually consumed my life. I saw the conveyer belt patterns on everything. It was crazy.

@alyx Gurumin since it's the only game I finished multiple times, PC & emulated PSP; in normal, easy & hard to farm suits... insane(/pleasure pre translation?) is 1-hit KO so that's as far as I got if I recall correctly.

I still remember the good ol' Uni days, when the campus internet had a proxy server that severely limited any online gaming. Guess who decided to figure out how to install their own private Diablo 2 battle.net style server to solo play on.

The big downside to Diablo 2 was that while you could play single-player, there were a lot of good drops that were limited to the bnet ladder server. Not sure Pluggy was a thing back then, or if it was limited to older patches of the game.

Gaming question time:
What was the game you were most addicted to, or was closest to become addicted to?

For me it was definitely Diablo 2. There might be other games I've played for longer or more times, but Diablo 2 had a certain hold on me. I'd constantly do "just one more Baal rush", or "one more key rush, so maybe I can do an Uber event".
I don't think I was addicted per say, since it didn't affect my daily life much, but it definitely kept me from trying out other games.

Not much to say about the paladin and druid. They both look good, but a bit older than their original Diablo 2 iterations.

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Although, I think the sorceress' face would have been a better fit for the amazon, instead of this atrocity. Look at what they've done to my sweetheart!

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The sorceress and the assassin look good enough, although I don't remember the assassin being this exaggeratedly asian.

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The barbarian is probably the most faithful to the original game. Most other classes are either uglified or beat with the old stick.

I also wonder if they messed around with how attributes work. Will ALL builds still require you invest at most 50 into strength, and everything else into vitality? (only exception was for a bowazon were you needed to add some dexterity too)

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There's something that I'm curious about Diablo 2 Resurrected in regard to the new animations.

In og Diablo 2 FCR and IAS were key for any build, but the way animations worked, it meant you needed to reach certain breakpoints, and further IAS/FCR didn't add any improvements unless you reached the next breakpoint.

Seeing how in Resurrected the animations are MUCH smoother, will this allow more gradual improvements with FCR and IAS, to where you don't constantly need to target certain fixed breakpoints? If this is indeed the case, then it might change the balance of the game and character builds quite a lot, maybe to the point of leaving some completely broken or obsolete.

P.S.
FCR = faster cast rate, it applied to casting spell type skills
IAS = increased attack rate, it applied to any weapon based attack

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