@takao But toka it's got some loli ass, it's gotta be good
@lelouchebag what you posted is Joint Photographic Experts Group File Interchange Format image though

@Zerglingman @lelouchebag @takao Webp is good. PNG is 90s tech and usually compresses worse than even generic modern compression methods on raw image data

Your software is the problem if it doesn't support it. The C lib is comfy, easy, complete, well documented, and cross platform, under a BSD license, there's no excuse to not implement it in everything. 99% of non-shitty software already supports it

>it's by jewgle though
It's an open format and you use WEBMs/MKVs already which use the same VP8/VP9 tech by jewgle. This genuinely isn't an excuse

@applejack @Zerglingman @lelouchebag @takao

webp isn't good, webp is a subpar pile of shit. Just use jpg or png if you need lossless.

@roboneko @Zerglingman @lelouchebag @takao PNGs are from 1996. They were literally made to be a competitor to GIFs, that's the level they're at

@applejack @roboneko @Zerglingman @lelouchebag @takao And? Something being newer doesn't make it worthwhile. webp maxes out at a resolution of 16383 x 16383. It is incapable of encoding the attached image. That shiny new format is less capable than something that was designed to compete with GIF. That's the level webp is at.
Bath_from_alexandra_park.jpg
@takao @roboneko @lelouchebag @applejack @roboneko Also:
yun-wuxin:[wisknort]:~$ sxiv Bath_from_alexandra_park.jpg
sxiv: Bath_from_alexandra_park.jpg: Error opening image

Lol
I might have fucked up by trying to open it in krita.
@Zerglingman @applejack @lelouchebag @takao

Yet another gem that webp can't encode. It's odd, we're clearly on the web and these are images so you'd think that webp should be able to handle them.

> I might have fucked up by trying to open it in krita.

feh seems to work quite well. I wouldn't recommend eye of gnome, it allocated ridiculous amounts of memory for large images the last time I tried it.
Menger_4D_OpenCL_23448154_32K.jpg
Follow

@roboneko @Zerglingman @lelouchebag @takao None of these really work without issues and there's no reason you need to exclusively use one format anyway. This has no effect on 99.999% of images, but I'll agree with you, jpeg/png is better for mega huge images, just still have ugly/bad compression while doing it

· · Web · 0 · 0 · 0
Sign in to participate in the conversation
Game Liberty Mastodon

Mainly gaming/nerd instance for people who value free speech. Everyone is welcome.