Quake-style developer console & my own cout wrapper for logging. Cvars and commands system work-in-progress.
Mostly for the windows users since they don't have an std::cout to diagnose issues with, but also so I can tweak/monitor vars without sifting through a debugger. CLion's gdb frontend only gets you so far.
Currently working on the code for rendering world objects, I think my math is *extremely boned* because I can't get a damned thing on the screen.