I also realized I'm going to have to animate and draw like 70 creatures so fuck
@popko A metroidvania, it'll take forever and a day, though.
@popko For shits and giggles. It's been growing in me for years now and the only way to get rid of it is by finally creating it. I'm learning a fair bit of pixel art though so that's pretty cool, it's something I always assumed I'd never be able to create
@popko Everything I possibly can. Since it's being made in lua, I can easily port it to linux, mac, windows, android, and iOS fairly easy

@cirno You know that games TAKE LONGER THAN A DAY THO, you know that right?

@popko Yes! I've made some really good progress over the weeks, I don't estimate it to be done for at least a couple years
@popko the switch seems pretty friendly to indie stuff and so do the other consoles so I'll probably hand it off to a publisher and have them port it
@popko It won't be terribly long, but I'm shooting for 10 hours. There'll be more difficulties and stuff for 100% completion so that'll probably add another 5

@cirno
Do you have any pictures of the game you're making?

@popko Not really aside from some spritework I've done, though I'll probably post my walk animation tonight if I can finish it
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