Last night I made a properly rigged model of a dakimakura, and I also managed to give it the right physics on Unity 3D. A much better version of my previous dakimakura model. This one actually works as intended!

This is what I'm doing with my life right now...

@enigmatico
One could argue that the model is not properly rigget, unless it contains IK bones aswell, but in this case, it really doesn't matter :D

@LukeAlmighty Why would I need IK for a pillow with 6 bones? Also the bones are wearing physics in the game engine...
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@enigmatico
Physics in game engine?

Ok, you've won this round... :MonkaThink:

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