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Wow... And I thought that FF 15 shading was bad.

This is Mech warrior with MAXED OUT details. Yes, the render resolution is realy set to 100 percent and shading to "max".

My eyes coudn't handle it for more then 15 minutes.

BTW, the most infuriating shit about this was, that I could hear my graphics card sweating, at the same time I saw 15 year old flat graphics...

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@LukeAlmighty No Man's Sky with DLSS is pretty nice tbh. Some of the neon effects are a bit OTT though

@LukeAlmighty To be honest, I'm not bothered by what Mech Warrior's graphics, but it doesn't look impressive either.

What I am wildly disliking is when games require an excessive amount of resources and have nothing to show for it (literally).

It's usually the case with games that run on Unity and I always recoil when I see the Unity logo. Supposedly it's the developer's fault and not Unity's, but I don't know at this point, since basically every Unreal Engine game runs extremely well.
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