Pick your future tradwife:

@marine
First two options are incompatible with the question itself though.

@marine
"current year" doesn't matter, if there is a prefix "trad" in the question

@LukeAlmighty you seem to be forgetting all the “born-again virgins” who have slept with dozens of men and/or had onlyfans accounts.

@marine
Whore is a whore is a whore 🤷
I don't care if they use the term "influencer", "entrepreneur", or "born again virgin".

It's the exactly same shit.

@LukeAlmighty the point of that poll is that its very obviously a larp

@marine
If you used only the word "wife", then it wouldn't be a definitional rape though...

@LukeAlmighty tradwife is a larp at this point. Most women cannot be a good wife. They’re too fucked up at this point.

@marine
And a portal gun doesn't exist. That still doesn't make mind exercise pointless though

The correct answer is A, because the box has no momentum/velocity once it enters the portal.

@NEETzsche @marine
Wrong, since momentum is relative towards the frame of reference.

Immagine, that instead of portal, it is a car window, and the box is a person standing still.

While outside of the window, the person is still, but once he is met with it, he can be seen flying through the car :D

Also, you can imagine looking through the blue portal, you will see the box flying towards you at great speed as it enters the portal, and once it passes, it has no reason to stop.

The box is not the object that is moving. It is the portal. The box has no velocity, so when it finds itself on the other side of the portal, it just falls down.

@NEETzsche @marine
Neither are you moving when a car is aproaching, yet once you're in a car, the changed frame of reference will make you moving in the same speed through the car, as it was moving towards you.

The way they modeled this in the game is that the object itself has a velocity and a direction (a vector basically), and the magnitude of that vector doesn't change when passing through the portal, only its orientation. I'm pretty sure if we made a map that does what the image is describing, the object will just fall down, as the current magnitude of its velocity vector is 0.0.

Follow

@NEETzsche @marine
Yes, what you said is something, I cannot argue about.
The game obviously expects only objects, that are moving to be entering the portals.
youtube.com/watch?v=vSnWree5wt

And, while someone managed to re-write the game with their own phisics engine, you could easily (and correctly) claim, that it's a question of physics implementation then.
youtube.com/watch?v=ao1qVi5Qp3

So, all logic has to go back to hypotheticals :D

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In the example you gave, the guy very pointedly rewrote the engine to make sure that the velocity of the object entering the portal is relative to that portal, specifically, which I suppose makes sense since the re-orientation is basically just making the velocity relative to the portal exiting.

However, it doesn't follow from the logic these engines actually use, which is that objects have a velocity that's not really relative to anything. It's basically a given value.

@NEETzsche @marine
Yes, and the 1st video shows, that the example is in fact undefined in the original game.

@LukeAlmighty @NEETzsche @marine

I thought portals needed to be on fixed surfaces.
Any movement would cause the portal to dissipate. (Not including Earth's movement)
@NEETzsche @marine @LukeAlmighty

> which I suppose makes sense

trying to reconcile it with IRL physics it utterly breaks either way :puniko_shrug:
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