> godot goes corpo
:blobcatpain: reminder that we may never have nice things
love2d has much lower performance, especially if you want to support a web version as well
@applejack @icedquinn @xianc78 nope, i had performance issues with love2d. Especially when exporting for a web version haha the game became unusable.
@applejack @icedquinn @xianc78 it depends what you want to make. I was using a lot of particles
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@wolfi @icedquinn @xianc78 It has native and high performance support for particles
love2d.org/wiki/ParticleSystem
Look at these: youtube.com/watch?v=0SDxvDiOex

It also has a system for shaders that's basically improved GLSL which would let you create even more custom particles
love2d.org/wiki/Shader

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