IT'S FINALLY OUT!!!
My first commercial game and my first game under the Ioncom brand. It's an action, roguelite, dungeon-crawler with limited lives and permadeath.
It's currently Linux exclusive, but the source code is available and you should be able to compile it for anything that SFML runs on.
https://ioncominteractive.itch.io/refractored-depths
#gamedev #gamedevelopment #gaming #indiegames #indie #indiedev #videogames
I have a lot of ideas when it comes to worldbuilding. I have always been a fan of science fantasy (combining both tropes from sci-fi and fantasy), but I feel like most works haven't embraced both genres to their fullest potential. The original Phantasy Star series is probably the closest because they weren't afraid to actually call magic "magic" instead of "the force" like in Star Wars.
I plan on using these ideas for my dream game (or series), but I'm posting these worldbuilding concepts anyway just in case I never get to creating the game, and I just don't care if other people use these ideas. They most likely have already been done before (in fact I know some of these ideas have been done before). I'm using AI to generate these concepts because I suck at drawing.
Anyway let's begin. First off, I think alien worlds should combine both ancient technology, futuristic technology, and everything in between. Technological progress isn't a linear path, so you shouldn't assume that aliens go through the same technological progression as we do. They might be flying interstellar ships, but they might also still be wielding swords and bows. So you can have spaceships flying over medieval style villages or even mudhuts. Star Wars has basically already popularized this, so this should be a no-brainer, but you can always take it a step further. For example, replace lightsabers with steel swords while still having space travel.
Centralised education? The whole Canvas educational system is down.
No access to homework.
No access to study content.
No access to assignments, grades, or class communication.
When one centralized platform controls the learning process, what is the real price of convenience?
Google Broke reCAPTCHA for De-Googled Android Users
https://reclaimthenet.org/google-broke-recaptcha-for-de-googled-android-users?utm_source=fediverse
My answers:
1) Yes everything is in fact a psyop. The event itself, the 'resistance' and everything else. This doesn't mean nothing is real, but rather that everything is distorted in convoluted ways. It is genuinely hard to give important issues the proper care they deserve. If you look closely you would be shocked how similar the grifters on all sides actually are.
2) Regardless of what 'side' you fall on during these deep events it does nobody any good to play the blame game. The conflict and tribalism is the point, and the bad guys laugh all the way to the bank every time. Real change comes when people put the bullshit aside and hold bad actors accountable no matter who's side their on. The Epstein e-mails showed that those kinds of networks infiltrate all sides and play the public against itself.
3) The most productive thing you can do in chaotic times is to friendmaxx. Be a good friend to everyone you meet, you have no idea how valuable that can be. I am convinced the end goal of basically every psyop is to turn you into a bitter anti-social person that can't actually cooperate with anyone when it matters. Being able to get along with (or at least learn from) people who have vastly different perspectives and values matters way more than having everything figured out.
How to make a proper Star Fox sequel:
* Ditch the rail-shooter gameplay in favor of all-range mode, making it more align with Star Wars: Rogue Squadron or Ace Combat (sorry but this is the only way the series can ever evolve without gimmicks)
* Include multiple spacecraft to choose from, not just the Arwing. Have them be unlocked via some in-game currency or something.
* Include the ability to upgrade you spacecraft as well.
* Go back to the StarFox Command artstyle instead of this hideous, hyper-realistic artstyle.
* Have it take place after Zero or the least fanfictiony Command ending (can't remember which one that was it's been a while)
See, it's not that hard. I think the biggest key here is to break out of the rail-shooter gameplay because there aren't that many ideas to build of off that.
I've also just noticed that the arwings have paw-prints on them. This game will be even more furry than the original!
There better not be a single moment in this game where any character has their shoes off. Hopefully, they go back to having the characters being amputees to make that possibility nil.
From the Electronic Frontier Foundation, regarding a new bill that is about to pass in California that mandates everyone ID online (not just age attestation, but like a literal biometric ID on many if not most sites you access):
"By banning access to social media platforms for young people under 16, California is emulating Australia, where early results show exactly what EFF and other critics predicted: overblocking by platforms, leaving youth without support and even adults barred from access, major spikes in VPN use and other workarounds ranging from clever to desperate,"
And the disturbing part I'd like to comment on:
"and smaller platforms shutting down rather than attempting costly compliance with these sweeping bills."
Yea, or they just flat out leave California. There is this thing called jurisdiction and companies that don't operate in California are generally not subject to California law. Particularly laws that don't have equivalents elsewhere (in the extraditing jurisdiction). In other words Canada isn't going to extradite someone from Canada to the US for picking their nose and posting about it online when the US bans it because it's only illegal in the one country. This isn't always the case- but it's usually the case (the US and UK have a one-way thing going where the UK extradites to the US, but not vice versa humorously because the US didn't hold up their part of the deal after signing some treaty recently, but the UK did).
Can we all say it: California, go fuck yourself.
I'll add one more comment, so a company might become subject to California law if they market to those in CA more explicitly or ship their own property into CA (rent DVDs) or pay contractors to fix PCs of customers in California,