And it turns out that people are already developing meat allergies in some places, to the point that some restaurants are now offering vegan menus.
Also the meat allergy can even make you reactive to the smell of someone cooking meat. It could force an entire household to become vegan.
https://thehill.com/policy/healthcare/5460796-tick-borne-disease-dairy-meat-allergy/
The woke, far-left, Drew DeVault-aligned, anti-Stallman faction of the FOSS movement clearly has no idea what they are talking about.
Imagine being so far to the left that you think that Richard Stallman, someone who has openly supported free healthcare, taxing the rich, expanding the welfare state, and even a universal basic income, is somehow a far-right libertarian who supports bombing children (which he wouldn't if he was a libertarian btw).
These people are so far gone, that they think that because Richard Stallman keeps the FOSS movement politically neutral outside of challenging our current copyright laws, then that makes him "far-right".
The only reason why FOSS allows people to exploit others (outside of making it proprietary in the case of copyleft software) including committing war-crimes is that most other things created for practical use allow you to do that too. But when it comes to software, suddenly people feel the need to create contracts dictating what you can or can't do with said software. That's why we have EULAs when it comes to proprietary software, and free software does the opposite by giving us freedom 0.
Finally, you can never prevent the government, including the military from using your code. The government does what it wants and will break any license and get away with it. If the DPRK can violate the GPL and create a proprietary fork of Ubuntu, then the US military (or any other military for that matter) can use your code to bomb children.
gamedev
The final boss now drops bombs. I felt like it was kind of necessary as the boss is piss easy if you have all your stats maxed. I also increased it's HP slightly.
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gamedev
I noticed now that I made the game too easy by having the player heal between levels. To somewhat compensate, I increase the prices of the white and blue swords. Maybe they should be even more expensive.
I also realized that while the bosses take a while with the wooden sword, they are easily cheesed with the blue sword so I think it should be pretty expensive.
Balancing difficulty is basically the only thing I have left to do. I could release this game unbalanced, but since permadeath is a key feature, I want to make it so that you can lose and probably will on your first playthrough, but not have it so that winning is impossible. Though there was a Japanese PC game known as Xanadu which was infamous for being popular, but having very few people actually beat it, so maybe I could do that.
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So it seems like most people agree with me that $5 is a reasonable price. I'm going to go with that, then. I just need to balance the difficulty and compile a Windows binary along with Linux and I'm done.
Though I wonder if the recent situation on itch will affect any potential sales, even though my game doesn't contain porn and the current situation isn't itch.io's fault because I bet some people are boycotting itch anyway.
gamedev
Player's HP restores to maximum HP in-between levels.
I'm trying my best to make this game at least beatable. I noticed that because of the random enemy drops and the random nature of the in-game shops, healing is heavily RNG dependent, and you can go multiple levels with very little chance to heal, so I feel like this was necessary.
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>Receive pic related in the mail
>Tried it out
>Realized that N64 emulation doesn't work well on stock firmware
>Tried to install CFW for device
>Device won't boot
>Realized that I need to reinstall the stock firmware
>Tried to find a place to download stock firmware
>Official website gives Google Drive link
>Google Drive says that the maximum download quota for the file has been exceeded and cannot be downloaded at this time
gamedev
Added outlines to the pause menu text.
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gamedev
Improved the pause menu.
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I think in a truly free market where anyone can create any video game using any franchise without being restricted by IP laws, live service games would be harder to sell because they would have to compete with non-live service games of the same franchise.
Why play the online only Diablo 3 by Blizzard when someone else can create their own Diablo that is playable offline?
Granted, it wouldn't be a perfect solution. There would probably still be some games as a service and some of them will pull the plug without providing any means to play offline/with dedicated servers, but a true free market without IP laws would probably make the situation better than it is now.
gamedev
Added a menu to the pause screen. Recently, I reconfigured my game to play in fullscreen so I need to accommodate the lack of an exit button.
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Haha. It looks like they deleted their cringe blogpost.
https://blogs.gnome.org/alatiera/2025/06/23/the-fascist-maggots/