This is just bullshit. I don't care that much about the whole Ghibli AI filters, but they are really stretching the current copyright system with this. The only thing that Gib Studio could be violating is trademark law by calling it Gib, but everything else is wrong.
1. You cannot copyright or patent an art-style.
2. The AI is only using Studio Ghibli's work as a reference while also using a real life photo to create a drawing. It's like if I took a photo and drew a cartoon version of it in Butch Hartman's style and used Fairly Odd Parents screenshots as references.
3. People are mostly using the tool to share images on social media. They aren't doing anything for commercial purposes. It's no different than people who draw pictures of themselves in the Powerpuff Girls art-style for example.
4. People aren't stupid enough to believe that Studio Ghibli would endorse something because something is drawn in it's artstyle. People have been drawing offensive memes using various works and they almost never harm the reputation of the original creators...unless you are Ben Garrison.
gamedev
Bosses now drop life capsules upon death (assuming your max HP isn't maxed out). During my test playthroughs, I noticed that I reach the end of the game with my max HP still in the single digits for whatever reason. I also want to make it possible to reach a max HP of 20.
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gamedev
Tried my best to add hair to the sprite. I still don't like it that much. I think I should redo the shield because is side walk-cycle has him swinging the shield but that's because the base sprite has both his arms swinging while walking.
And of course, I also have to reposition the sword during attacks. I might have to redo the sword sprite because it looks way to big for him.
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gamedev
Trying to replace the BS Zelda male avatar sprite with something that I own (well a modified version of a public domain sprite).
I'm not a good pixel artist when it comes to humanoid characters. I tried to get help on OGA's forums, but activity is too low on that place and I don't know anywhere else that I can get help. This probably won't be the final sprite, but I'm running out of options, and I want to get this game done so I can move on.
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This is the best I can do creating my own character. I just added hair to this public domain sprite, but the result looks like a middle aged man.
https://opengameart.org/content/base-character-spritesheet-16x16
gamedev
Added a delay after the player sprite disappears and before the level restarts. I kind of cheated by just copying the same transparent frame like 6 times just to give the illusion that there is a delay between the death animation finishing and the level restart, but the animation is still going up until the restart of the level.
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gamedev
Tried to make the "death whirl" animation in sync with the sound effect. Now, I realized that I need two delays. One before the player starts spinning (just to allow the mind to process that they got hit) and one for after the player disappears.
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gamedev
Finally found a "death whirl" sound effect for when the player gets killed. It took me forever to find one because I didn't know what it was called. Obviously it's not in sync because it's a stock sound effect that I just downloaded, but I plan to sync it in due time.
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gamedev
Added red coins after realizing that a lot of the shop items are too expensive. They are worth 10 coins each. I hope it helps.
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