Added a second boss. This boss is supposed to shoot after a certain number of jumps, but I haven't implemented it yet.

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So, I just watched the Super Mario Galaxy Movie and I was disappointed that despite taking place in space, they didn't include Tatanga in the movie.

If you were going to skip a Super Mario Land movie, you could have at least included him instead of fucking Fox McCloud.

I managed to get myself a NeoGeo Pocket Color. As much as I generally lack enthusiasm for video game collecting these days, I make a small exception for handhelds as they take up less space and this system in particular is one that I have always been curious about ever since I skimmed through my older brother's video game magazines.

I know this thing has like less than 50 games released for it, but does anyone have any game recommendations? I have zero experience with SNK outside of Metal Slug, but I'm willing to try anything.

It turns out that the localization of Ys Book I & II is probably the first example of Japanese game developers taking direct feedback from westerners as Falcom actually had access to CompuServe and listened to the opinions and tastes of western gamers.

And this was all back in the late 80s, no less.

xcancel.com/snapwith/status/19

Added the Ioncom logo splash screen. Since I'm using an object-oriented state machine, it makes it much easier and cleaner to touch up the logo splash screen by having it animated. It's just a wipe-appear animation, but it's a lot better than just showing the studio logo.

I should probably add some sort of Ioncom-trademarked jingle to it, but I don't know anyone who could write such a jingle.

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