xianc78

gamedev

Bosses now drop life capsules upon death (assuming your max HP isn't maxed out). During my test playthroughs, I noticed that I reach the end of the game with my max HP still in the single digits for whatever reason. I also want to make it possible to reach a max HP of 20.

#gamedev #gamedevelopment #indiegamedev #indiedev #indiegames #indie #SFML #cplusplus

xianc78

gamedev

Tried my best to add hair to the sprite. I still don't like it that much. I think I should redo the shield because is side walk-cycle has him swinging the shield but that's because the base sprite has both his arms swinging while walking.

And of course, I also have to reposition the sword during attacks. I might have to redo the sword sprite because it looks way to big for him.

#gamedev #gamedevelopment #indiegamedev #indiedev #indiegames #indie #SFML #cplusplus

xianc78

gamedev

Trying to replace the BS Zelda male avatar sprite with something that I own (well a modified version of a public domain sprite).

I'm not a good pixel artist when it comes to humanoid characters. I tried to get help on OGA's forums, but activity is too low on that place and I don't know anywhere else that I can get help. This probably won't be the final sprite, but I'm running out of options, and I want to get this game done so I can move on.

#gamedev #gamedevelopment #indiegamedev #indiedev #indiegames #indie #SFML #cplusplus

Nina Kiel

Dear Mastodon hive mind, I need your help!

I'm currently looking for Open Educational Resources on #Gaming and #GameDevelopment – ideally with a strong focus on #Accessibility – but so far my extensive research hasn't produced many results. If you're aware of such resources, or perhaps are also in the process of develping material, please let me know!

#OER #DigitalGames #GameStudies #MediaEducation

Mar 10, 2025, 11:48 · · · 0 · 0
xianc78

gamedev

Added a delay after the player sprite disappears and before the level restarts. I kind of cheated by just copying the same transparent frame like 6 times just to give the illusion that there is a delay between the death animation finishing and the level restart, but the animation is still going up until the restart of the level.

#gamedev #gamedevelopment #indiegamedev #indiedev #indiegames #indie #SFML #cplusplus

xianc78

gamedev

Tried to make the "death whirl" animation in sync with the sound effect. Now, I realized that I need two delays. One before the player starts spinning (just to allow the mind to process that they got hit) and one for after the player disappears.

#gamedev #gamedevelopment #indiegamedev #indiedev #indiegames #indie #SFML #cplusplus

xianc78

gamedev

Finally found a "death whirl" sound effect for when the player gets killed. It took me forever to find one because I didn't know what it was called. Obviously it's not in sync because it's a stock sound effect that I just downloaded, but I plan to sync it in due time.

#gamedev #gamedevelopment #indiegamedev #indiedev #indiegames #indie #SFML #cplusplus

Alien 👽 Max | 🇺🇦 gamedev

This already looks much better. There is no Chaos Destruction, I added better conditions and the stone can accumulate laser damage and show override material. Pieces can be picked up for crafting or destroyed, even by robot reactor overload. I love Unreal Engine. Am I a genius?

#gamedev #indiedev #scifi #games #UnrealEngine #UE5 #indiegame #gaming #HashtagGames #GameDevelopment #indiegamedev

xianc78

gamedev

Added red coins after realizing that a lot of the shop items are too expensive. They are worth 10 coins each. I hope it helps.

#gamedev #gamedevelopment #indiegamedev #indiedev #indiegames #indie #SFML #cplusplus

Fell

So, if any of my fellow game developers are using Plastic SCM also known as Unity Version Control, you can now convieniently install it from the AUR. 🤗

Oh, and in the extremely unlikely event of a Unity or Códice employee stumbling upon this: Yes, you may add this to the “Plastic for Linux” page, but THE SOFTWARE IS PROVIDED “AS IS”... and so on and so forth, you know the drill.

#GameDev #GameDevelopment #Unity #Unity3D #UnityTechnologies #Plastic #PlasticSCM #Códice #CódiceSoftware

Feb 19, 2025, 10:20 · · · 0 · 0
Matt Keil

Thanks everyone for the welcome messages and advice after joining #mastodon

I forgot to add as part of my #introduction, I’m also looking to collaborate with any #gamedev people who need music for their projects!

I’m a #composer who can write orchestral, rock, and electronic music. I’m studying Game Music composition and orchestration at the moment, so would love to chat to any game developers too!
#gamedesign #GameDevelopment #gamedevs #GameDevTalk

xianc78

gamedev

Decided to get rid of the penalty of taking half of your coins when you die. I realized that this game is brutally difficult and losing money on top of your equipment just seemed way too harsh, so I decided to just have it reset your equipment to level 1 and leave it at that.

#gamedev #gamedevelopment #indiegamedev #indiedev #indiegames #indie #SFML #cplusplus

xianc78

gamedev

Added a "death animation" for bosses (actually for all enemies but I don't think it works well with them when I tested it) instead of just a single frame. There is supposed to be an additional frame but it doesn't appear in game.

#gamedev #gamedevelopment #indiegamedev #indiedev #indiegames #indie #SFML #cplusplus

Manuel Siebeneicher

The challenge is to choose 20 games that greatly influenced you.

One game per day, for 20 days. No explanations, no reviews, no particular order.

#retrogaming
#retrogame
#videogame
#gamingart
#gamingcommunity
#gamedev
#gamedevelopment
#gamingindustry
#gamedesign
#pixelart
#indiegame

Day 20

xianc78

gamedev

Replaced the sprite of the bug boss with a sprite of my own. Now every boss is using original sprites.

#gamedev #gamedevelopment #indiegamedev #indiedev #indiegames #indie #SFML #cplusplus

xianc78

gamedev

Replaced the sprite for the teleporting wizard boss with a sprite of my own. Just one more to go!

#gamedev #gamedevelopment #indiegamedev #indiedev #indiegames #indie #SFML #cplusplus

Fell

You would think that debugging C# would be easy, since it's sort of an interpreted language. Well, not with Unity. Certainly not.

#Programming #GameDev #GameDevelopment #Unity

Jan 24, 2025, 17:38 · · · 0 · 0
xianc78

gamedev

Replaced some of the copyrighted placeholder sound effects for items with stock sound effects. It's really hard to find any good ones, and these are the best I could find. The heart sound is a bubble sound effect because that's the closest thing I could find. The hearts in the Zelda games always made what sounds like bubbles or liquid, so I guess it fits.

#gamedev #gamedevelopment #indiegamedev #indiedev #indiegames #indie #SFML #cplusplus

xianc78

gamedev

One of the bosses (the one that you are supposed to bomb) now has an original sprite. Previously, it was just a large version of the blue, darknut-like sprite which changed to yellow when bombed. Instead I made it a skeleton with armor and the armor disappears after being bombed, but reappears after being stabbed.

#gamedev #gamedevelopment #indiegamedev #indiedev #indiegames #indie #SFML #cplusplus