I made it like 70% through Valkyrie Elysium on very hard and had to restart the game because I just could take how sandbaggy the enemies were anymore.
It would take like like 40 hits to kill a single enemy even with elemental and weapon weaknesses.
Why can't game devs ever just make harder difficulties actually hard, like adding stronger enemies earlier, or giving them new attacks.
Nah, just give them 10x the health and they kill you in 2 hits.
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@SnugSmug this is exactly the problem I just ran into with soul calibur vi. All these modifiers stacked on that cause you to need to play perfectly, or hire CPUs to play for you to whittle down the enemy's health, got on my nerves.

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