Follow

Starfield uses cube maps instead of screen space reflections, thank you god howard

@beardalaxy doesn't everyone do that when they gotta go fast

@icedquinn cube maps are in general an old technique, but i like them so much more, especially when they're dynamic like they are here. SSR has too many very noticeable flaws.

Sign in to participate in the conversation
Game Liberty Mastodon

Mainly gaming/nerd instance for people who value free speech. Everyone is welcome.