2 zelda games in a row with virtually no music for 90% of the game, bro how do you take 7 years to make a sequel and not fix this glaring flaw?

@LittleTom its for ambience. “Good sound design” just means “quiet, so zoomers & low iqs can rediscover their inner monologue in the silence” :02nod:

@RehnSturm256 @LittleTom have you heard the music for ff16? It strikes a great balance between being atmospheric and way too over the top dramatic.

@beardalaxy @RehnSturm256 @LittleTom Metroid Prime's soundtrack is both extremely atmospheric, even ambient in plenty of spots, and still includes plenty of absolute Bangers.
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@ChristiJunior @LittleTom @RehnSturm256 i listened to magmoor caverns for hours upon hours while making the volcano dungeon for my game. it was the music i used for it before i had written my own.

youtube.com/watch?v=QQCZIb0fbt

@beardalaxy @LittleTom @RehnSturm256 That's another one of my favorites, I just didn't mention it because technically it's just a remixed Super Metroid song.
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