@ChristiJunior @ArdainianRight i do wish that mario 64 and sunshine would keep you in the world when you got a star. thankfully there are cheats that let you do that. unfortunately though the worlds still change when certain star requirements are met so you have to reset it every once in a while. stuff like the eel coming out in jolly roger bay, the tower being built in whomp's fortress, etc.
personally, i still haven't played odyssey and probably never will because it's TOO MUCH. i like my mario 64 because it's very self contained and it's a short game i can play through every now and then when i feel like it. even starting odyssey just feels daunting and i know i'd likely never go back to it again.
sunshine and 64 aren't sandbox games though anyway, nor do i want them to be. i like them just fine as having little contained worlds to go and play and then go back to the hub world.
@beardalaxy @ChristiJunior @ArdainianRight I can see this. I think you put in words what I was feeling about 64 and Sunshine earlier in the year: how their smaller tighter focus in episodes helps with replayability years apart, it makes it feel more “carefully crafted”. Bite sized events instead of a lengthy…well, an odyssey! Heh, Odyssey is kind of meta in that regard,
it wants to be big, so much so that it doesn’t even have additional save files! So it does give a different flavor.
@ChristiJunior @ArdainianRight @RehnSturm256 yeah sunshine definitely isn't as replayable, though i have played it a lot. but every now and then i'm like "huh i think i'll play mario 64 again" and just beat it in a day.