Follow

Okay, last post about Silent Hill: The Short Message. Just a summary.

The best way to explain this is like when you were a kid and you put all your favorite snacks into a bowl and then into the microwave for 30 minutes. No one else, just me? Okay you get what I'm trying to say though. It comes out smelling and tasting like shit and if you didn't have a nose it would have burned your entire house down.

The developers took everything they liked from every horror game ever and tried to squish it into here, except they did everything worse. About the only thing I can praise here are the environmental graphics, because it does look very good.

There is nothing subtle about the writing of this game which betrays what makes Silent Hill so good to begin with. It has extreme "how do you do, fellow kids?" vibes. They try to be contemporary but don't know what contemporary actually is. I can't say this game would be contemporary for any time period because it is a mix of a bunch of different time periods that don't make sense all existing at once.

It's bad. The two things we now have seen from the so-called "Silent Hill Revival" are awful. This definitely isn't as bad as Ascension, but it's nowhere near as good as any other Silent Hill game, and if it weren't for how good the graphics are (other than the player model), I'd think it was some trash indie fangame that misses the point entirely and is too far up its own ass to realize that.

Sign in to participate in the conversation
Game Liberty Mastodon

Mainly gaming/nerd instance for people who value free speech. Everyone is welcome.