So I'm playing with Quark, Aether, and Farmer's Delight, and just these three mods add so much to the game. You can build downward into a chasm with quark too. Why isn't that already in the base game? Why wasn't it added with the cave update?

I'm starting to see why notch wants to make another minecraft. Microsoft does not know what QoL is.
@Kyonko802 Honestly one thing that's always nagged at me since Minecraft was sold to Microsoft and a decent chunk of the original team were gone was the lack of direction even. I could understand not focusing things like building downward if they actually had some reason not to, or even a general "vision" of the game, but no they just add at random and half ass everything they do add. Why not start stealing from other mods and adding random QoL at this point if all your other ideas are equally as lackluster?
For example, caves didn't add anything remotely interesting to the game unless you go out of your way to mess with it, just tons of safe areas to easily mine resources in and 1 singular "threat" that struggles to even be threatening in the designated murder area he has. Even when you do eventually look into it all, it's all just shit for making complex redstone contraptions, meaning it's practically useless in a normal survival world where any of it can be easily destroyed by one single creeper.

@Iffine @Kyonko802 minecraft has a massive problem with adding random shit into the game. What the fuck is copper even used for and why is there so much of it? It would have been cool if they added it with some smelting mechanics but no it's just a random resource. Cool for getting the exact color and style of something you want I guess but that's about it.

Now people are getting excited that they might be adding fireflies.

If I were to add things in Minecraft I would want actual quests with more unique locations that they take place in. They could do something like Daggerfall with its procedural generation and still have a cool story that takes place. I would want some more unique weaponry and armors instead of just enchanted ones or new, stronger tiers that you don't even need because the game doesn't have any (meaningful?) content to use them for.

I still enjoy it for what it is but it hasn't evolved very much at all for the casual player. That's why so many people have been clamoring for something like Hytale for so long and why a lot of people are jumping over to Vintage Story (although that one is a little complicated for my tastes).

@beardalaxy @Kyonko802 I'll be honest I'm not all that into the idea of adding quests themselves into the game, but it would at least be some sort of focus. Even looking at the recent updates, they keep breaking them into whole year long projects, and each update part adds like half a mechanic that will never be expanded upon due to being the focus of only one minor update.
An amazing example, their new fancy combat adventure chambers have no value, because they don't want to change up the current base gameplay (as to not lose out on the marketing value) or tie them into other new mechanics. What with the other new mechanics being mostly unfinished when any given small chunk of update is finished and hastily slapped together 2 months later, it makes sense to not attempt to tie them together when you have absolutely no idea what you're actually creating later.
Then there's other mechanics like armor trims that have too much presence, but don't actually do anything. They're just all over the game now, infesting menus and loot pools. What they actually do? Apparently only decorative, it's just adding extra colors to armor.
Funnier still, some of their april fools updates contain genuinely interesting and fun ideas that could do wonders to expand gameplay variety, but it's all just insulting the fans for even daring to ask for such things.
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@Iffine @Kyonko802 when i say quests i don't even necessarily mean big stuff with narratives and everything, even something as simple as villagers asking you to go kill a certain mob and bring them back their loot, then they'll give you emeralds which you can trade at an actual shop structure that sells multiple useful items and materials. like, villages are severely undercooked and only serve to be there so you can destroy them and take their shit.

@beardalaxy @Iffine @Kyonko802 If you put the time into grooming a village properly, it can provide you with unlimited diamond gear, unlimited enchanted books (including mending,) unlimited fireworks for elytra flying etc. in exchange for the wheat they grow anyway.

And that is part of the problem. Exploring and adventuring are basically obsolete as means of getting these items compared to villager autism. And even THEY were boring. Strip mining for diamonds is boring. Fishing for enchanted books is boring. No thought has really gone into making the game more fun since Notch added the Ender Dragon.
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