Just watched this video on another Ocarina of Time remake some YouTuber is doing. It looks nice, but it seems like he's going all in on being "faithful" to the original and using the concept art to make his models and such... then he completely ruins that faithfulness with the cel-shaded lighting. Like dude, don't talk shit on the "Unreal remakes" for not looking faithful enough when yours looks like this. There are models that are not faithful to the original ones whatsoever as well, such as the trees in Hyrule being of a completely different type.
It does look like he's going with the kind of "spirit" of the original perhaps, but I do think that Ocarina of Time really deserves a more realistic and stark approach to its graphics. Maybe not to the degree of over-embellishment like CryZenX's remake for instance, and I think I would rather play this one in the hypothetical choice between the two, but still. My ideal would be something like Twilight Princess without the bloom or that Wii U tech demo from E3 forever ago.
@Hephaestic yeah i saw people in the comments section saying like "why does ocarina of time remake need realistic graphics?" and i'm thinking to myself, uh... the original uses textures that are taken from photographs of real things lmao. if they wanted the game to look cartoony they would have made it look like mario 64.