Devil May Cry 3 Review (8/10)
This game exudes maximum cool before that kind of thing became cringe. While I don't see myself going back to play the missions over and over again like DmC or Devil May Cry 5, striving for better mission rankings and getting really stylish with my combos, I still found the combat relatively satisfying. The game never really required you to use a specific weapon for a specific task, which I felt definitely didn't force me to explore the new weapons I unlocked. I stuck with ebony/ivory (the handguns) and rebellion (the sword) for the vast majority of the game. I did feel like the handguns were actually a little overpowered and was able to beat several boss battles just by locking on and spamming them, which I have heard is a huge problem people had with DMC2 in general. They really should do basically no damage but be useful for extending combos and keeping smaller enemies stunned.
I played with the Crimson style switching mod, which was really nice, but as I'm sure a lot of people can relate to I used Trickster for the vast majority of the game. That dodge is just too useful. Swordmaster was also fun to use when I was going for better combos but there was never really a NEED to do that.
The story was pretty typical for Devil May Cry. The cool part was just the awesome cutscenes that are so over the top, just like it ought to be for the series.
The music I found is where the game kind of fell flat for me. It got really repetitive and just wasn't as energetic and cool as I would have liked it to be. It's still perfectly serviceable, but maybe I've just been spoiled by other games that do this so much better, including other DMC games.
The bosses were all pretty unique and mostly fun to play against. The second to last boss was a huge pain in the ass with his little dolphin things and Vergil teaming up with Dante felt more like a nerf because I couldn't use DT anymore.
Altogether, I enjoyed the game, but again I can't really see myself going back to it ever again. If it was a bit more fun to play, a little less clunky, had a bit of a better camera, with smoother movement and more obvious combos for the various weapons, I would consider it.
Also, what's with all the people calling this game extremely hard? I played on Normal difficulty and it wasn't bad at all. At most, I died a handful of times on each boss. Maybe it's harder on the PS2 or something but I still saw a lot of people referring to this version of the game. Maybe it's just because I have experience with DMC games already but yeah... I don't know man, this wasn't hard at all. I feel like I could play it on harder difficulties and not struggle to much either.
@monsterislandcolonizer @flux_the_cat i knew
they did that with the original devil may cry but not dmc3 as well. interesting! so i pretty much played the game on the original's easy difficulty, then. that makes way more sense lol the game was not hard at all.
@flux_the_cat the most based response I've ever read
@flux_the_cat dmc3 strikes me as something that was actually legendary when it came out, but the series still somehow got better after that as did the genre as a whole.
And yeah DmC is fucking awesome imo. People don't like it because it's a reboot with edgier characters but the bosses were awesome, the music is awesome, and the gameplay is INSANELY smooth and satisfying. There's a reason it is ranked so high on my top 100 games list. I fucking love that game.
@flux_the_cat i'm kinda wanting to play DmC again too haha, been itching to for a while but i've been waiting for the ps4 edition to be playable on emulator since it's just the best way to play the game and i don't own a playstation anymore.
but seriously how can you not like a game where you kill a parody of bill o'reilly who is an electronic demon screaming "fuck it we'll do it live!" as he tells the public fake news?
@DrRyanSkelton @flux_the_cat lol that's a hilarious comparison, it's true xD
re: Devil May Cry 3 Review (8/10)
@dcc that's one of those things where I'm like, if I went back and played the game more and messed around with stuff I would probably understand more of the mechanics and everything. Right now though I don't feel the need to do that when I got other shit I want to play more. It seems like an interesting style but honestly all the styles just have that one button instead of dramatically altering your move set. At least, that's kind of what it seemed like? There isn't a whole lot explained in the game lol.
that being said i don't disagree with your review. ebony and ivory are a bit OP but i always suspected that's because the devs considered them the canon ranged weapon (although i personally really liked the shotgun). as for the music it's a relic of its time. this was during the early days of devs using reactive soundtracks and the like during gameplay. sounds repetitive now but it went hard back in the day.
as a side note i'm glad you mentioned DmC: devil may cry. i feel like it's the red-headed stepchild of the DMC series for the same reason new vegas is for the fallout series: it's technically the best game in the series but because it was made by outsiders the main devs are kind of butthurt about it.