@rgk thank you, i agree on you with the bun looking dry, maybe i will at a little coat of bright for the next render. I don't think the normal map of the wood is inverted, maybe it's just too strong, but it's not the final texture anyways.
@Ghlighte that's actually a great idea! i can actually just make the particle emmiter invisible so just the particles remain so there's no problem with having the same properties as the cola, i'll see what i can do when i get home, thanks!
@Ghlighte ah now i see what you mean, will try it.
@hideki