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matrix07012
@matrix@gameliberty.club
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Nov 23, 2019, 22:35
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Nov 23, 2019, 22:40
nekojanai
@nekojanai@nekos.io
@
matrix
10/10
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Nov 23, 2019, 22:41
Failure_Personified
@FailurePersonified@kiwifarms.cc
@
matrix
i've written much worse for my "game engine"
1
Nov 23, 2019, 22:43
Failure_Personified
@FailurePersonified@kiwifarms.cc
@
matrix
I wrote a game that if you hit a wall, you didn't stop
it would just multiply the characters acceleration by a negative number.
meaning theoretically if you were slow enough at an angle you could easily clip right out of the world.
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