I was joking about Final Fantasy runs but GTA:SA 100% speedruns are 12 to 16 hours long
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@solidsanek GTA speedruns are insane. There's some much RNG from the NPCs it can bust a run at any time and there's nothing you can do about it.

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@matrix They really are. I think that GTAV is the best example of NPCs that can fuck up your runs from what I remember.

GTA:SA Any% involves the most interesting and breaking glitches too so they're worth watching them too. I don't think I could ever run a game this long though.

I was just commenting that because I had a stream of a 100% run playing and the guy's doing his flying license. Sadly 100% has little to no glitches and just a lot of route optimization
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