What many people don’t realize is that VGA was the biggest generational leap in terms of graphics ever.

Some people might say, “No, the biggest leap was between Genesis to PlayStation”. Certain folks might even insist the biggest leap was between Atari 2600 to NES.

But the Genesis came out in 1988 while the PlayStation was released in 1995. Similarly, the Atari 2600 came out in 1977 while the NES was released in 1983.

Now consider this: EGA came out in 1983 while VGA was released in 1987. That’s a span of four years!

And this was such a big leap that the majority of people didn’t even have VGA graphics until well into the 90s. Few games even supported the mode. Most people were still using CGA in 1991.

Why do I mention 1991? Because that’s the year Commander Keen came out, and most people remember it as an EGA game – though some were still stuck in CGA mode, if you can believe that!

Two years later, in 1993 – when enough people finally got VGA – the same team that made Commander Keen released Doom. And Doom was so far advanced graphically in comparison to Commander Keen, it was truly mind-boggling.

Comparing EGA to VGA is like comparing the original PlayStation’s graphics to a PlayStation 5’s graphics. It’s that stark!

@atomicpoet

Sad to think that these days the only generational leaps being made is in DRM and ways to carve the game up like season's passes.

@publiclewdness I disagree. The biggest generational leaps nowadays have to do with adaptability:

https://atomicpoet.org/notice/AgzWQOD98pB5NXxBui

(Also, why don’t you use GOG.com? No games there have DRM.)

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@atomicpoet

I do use GOG and Itch.io as my primary store for games but good suggestion.

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