There's a reason why game devs feel the need to go out of their way to hold your hand nowadays. While it can admittedly be tough to strike a healthy balance between giving the player too much or too little information, there's always gonna be that one guy who didn't read basic instructions and complains that the game is trash because of it, so it makes sense to err on the side of stupidity.
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@ArdanianRight We don't need any hand holding when walkthroughs exist.

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Mainly gaming/nerd instance for people who value free speech. Everyone is welcome.