bruh someone wrote a toolchain/library for compiling N64 homebrew with gcc https://github.com/DragonMinded/libdragon

@crunklord420 Of course it exists given that decompiling N64 games is a thing now.

@xianc78 in my experience there's way more people interested in writing emulators/reverse engineering than making original homebrew.
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@crunklord420 That's probably because the N64 had a very weird architecture. It used a very weird multi-threaded form of C. There was no standard-out or main function and the CPU was required to perform instructions at all times.

invidious.snopyta.org/watch?v=

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