@icedquinn
> 4 hair colors
> 3 hair length
> 2 emotions

Wow, was this made by a dude that never gets out and also has never seen anime?
@lanodan well i could just use fedi profiles and make the fedi league :bunhdgoogly:
@icedquinn
> Heterosexual
I'm Ace…

> Weight

Can't say if correct, probably something like 65~75 Kg

> Region, Country
Brittany, France (same for birthplace)

> In outside relationship

The fuck does that mean?

@icedquinn @lanodan Can you check the race category to make sure there is an option for mutts (Eurasians) like me?

@lanodan @icedquinn Hispanic isn't even a race. I'm tired of people saying that it is. Most people in Latin America are a mixed of European and Mesoamerican.

@xianc78 @icedquinn And with the european part likely barely recognisable without having to use genetics with single digits percentages.
@lanodan @xianc78 well i have sqlalchemy jacked in now to figure out which fields to set
@lanodan @xianc78 oh for fucks sake numpy doesn't want to fucking work :blobcattableflip:
@lanodan @xianc78 > no module named math

what the fuck is wrong with this python

@xianc78 @lanodan

$ python3 databoose.py Traceback (most recent call last): File "/c/Users/Iced Quinn/AppData/Roaming/ProWrestlingSimulator/worlds/databoose.py", line 4, in <module> import random File "/mingw64/lib/python3.9/random.py", line 49, in <module> from math import log as _log, exp as _exp, pi as _pi, e as _e, ceil as _ceil ModuleNotFoundError: No module named 'math'

@lanodan @xianc78 wonderful. i injected the john eggbert. now the game errors because i put weird things in there
@lanodan @xianc78 okay. so i changed it from injecting workers to just rolling their skills. there was already a random personality button but for some reason no random skills.

also lol lmao you rolled zero wrestling
@icedquinn @lanodan @xianc78 what the hell is that database editor? give me a fucking text area for me to write sql queries what the bloody hell m8.
@yes @lanodan @xianc78 yeah i reach in and do some manual sqlite injection to re-roll the skills. this is because i don't know a fair way to assign skills other than just gaussian mu=50 sigma=50.
@yes @lanodan @xianc78 well i guess i could reduce sigma. i just eyeballed.
@lanodan @xianc78 @yes yeah i applied 🧠 and remembered 68% of values will be inside of sigma so its 20 instead of 50. re-clowned lanodan so it looks less ridiculous now.
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