@SilverDeth @Jojothegoodperson @redneonglow

> Wonderful little game.

It's definitely my favorite Game Boy game ever. Loved it. Still run through it every few years. Recently stumbled on a speedrunner's guide and it looked like a fun way to do it. (Guy only cranks up Wisdom and Will, apparently the combination is overpowered enough.)

> The remake was very fun too - though I am in a minority on that opinion:

The GBA one, I bought when it came out and I spent ten minutes excited, then a few hours horrified, after which I removed the cart and gave it to the first friend that would take it off my hands. I think the last straw was the colored orbs, like..."We have taken a cool game mechanic where to get past the trees you need an axe, and turned it into colored orbs that go away if you have a sickle." I think I could have enjoyed it if I hadn't played the original, but the remake felt like a downgrade, then to top it off, "You're not the hero of legend and there is no sword, the important thing is you believe in yourself". (With the GBA turned off, I am already a guy that believes in himself but is not the hero of legend nor in possession of a magic sword, and it doesn't require me to burn through AA batteries.)

> LV 99
> 99
> 999
> 999999999999999

You seem like you might enjoy Disgaea. :laharl:
@p @redneonglow @Jojothegoodperson This... right here... took me more than a year to accomplish... people who played this game will understand why.
@Jojothegoodperson @redneonglow @p Two.

Every stat grew and/or decreased based on what you did. You wanted high defense and hit points? You had to let monsters beat you nearly to death. Every fight. You wanted to have a lot of magic points? You had to spend hundreds of MP - and you might get a small mana increase.

Your spells - they started out garbage - you had to level each spell up to 17 by chain killing monsters with them. There were about 100 different spells.

Want to be good with a weapon? You had to murder a million things with that weapon type. Want to be strong with a shield? You had to spam the guard command for hours on end to build your skill with it.

Except ultima. It's power was based ALL of your weapon masteries, all of your mastered spells, the combination of your stats and finally, your levels. It was either an abysmally weak spell that was joke-tier or capable of erasing the final boss faster than the (bugged) blood sword if you had spent the requisite months of time maximizing the user.

Did I mention stats atrophied if you didn't use them every so often?

They never revisited this type of character system - and it was almost as hated as the Junction system in Eight.
@SilverDeth @redneonglow @p
That's actually very interested, what I did though is that I got a cheat thing on my laptop, and in order to for that to work, I had to opened up a process (the game itself), for it to work. And yeah this is the most recent remakes that I pirated, because the games are expensive af on steam
@Jojothegoodperson @SilverDeth @redneonglow Ha, but if you're gonna pirate them. may as well pirate the originals.
@p @SilverDeth @redneonglow
I know I should, but the 16 bit style graphics is something that I just can't ignore lol
@p @SilverDeth @redneonglow
Damn, I didn't know you could fit that much detail into an snes, these games are very impressive indeed
@Jojothegoodperson @SilverDeth @redneonglow Yeah, artwork seems to have degraded over the years. Even with the technical limitations, a lot of these games looked amazing. But when you've got a main character that is 500 trillion polygons, the tendency is to recycle heavily within the studio, a lot of games have lost distinctive visual styles.
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@p @SilverDeth @redneonglow True I get ya, Chrono's trigger looks very beautiful and I would've def get this on pc port to play later.
@Jojothegoodperson @p @redneonglow Chrono Trigger stood up to even the early PS 1 RPG's like Suikoden and Wild Arms in terms of graphics, and blew them out of the water in gameplay and story.
@SilverDeth @p @redneonglow
Oh alright, but next question, what do you guys think about Chrono Cross and should I play it?
@Jojothegoodperson @redneonglow @p Chrono Cross is a sad story. :/

The problem with the "Dream Team" is that you can't get them back together again for act 2. You had different groups owning different parts of Chrono Trigger, and that caused... shall we say... narrative problems.

And the team's dreams exceeded their scope - and in creating a bazillion characters, they could not even hope to properly flesh them out - let alone properly conclude Janus and his sister's storyline.

Which was arguably the entire point of the game.
@Jojothegoodperson @redneonglow @p The story falls apart and legal wrangling prevented the requisite fan service and a satisfying conclusion to Crono Trigger's last dangling plot threads.

I would not call it "horrible." The team was talented, the effort was there and the mechanics were sound. It was simply mediocre compared to its predecessor and didn't accomplish what it set out to do.
@p @redneonglow @Jojothegoodperson They were not allowed to use any of the OC character designs.

Here is Chrono with the serial numbers filed off.
@SilverDeth @p @redneonglow
Look at this everyone, I'm not really that worried because russia is the king of piracy, but still, this company is literal dogshit
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@Jojothegoodperson @SilverDeth @redneonglow I don't know what he's linked to and Twitter hates me now that they have gone full-Pinterest on people that aren't logged in, but Nintendo has been insanely litigious since the beginning.
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@p @SilverDeth @redneonglow
Yeah, you can't see twitter post anymore unless you are logged in which is fucked up
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@Jojothegoodperson @redneonglow @p @SilverDeth Poast runs the only working nitter instance.

nitter.poast.org

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