@coolboymew Was it really that bad as what people say it is? A YouTube channel I liked to watch known as Computer Lab Highjinks says that people should play it just to see how ambitious it was for the time.
@xianc78@gameliberty.club @coolboymew@shitposter.world One other plus for me is the quaint sound of the music in the beginning that makes it sound like a full generation older than it is. Harkens back to simpler 2D JRPGs
The issue is that the game definitively seems unfinished
+
-The battle system is sound and works
-Battles are generally quick and snappy
-When using the right elements, if you're careful enough, you can go on forever without returning to town, making it flows great as MP recovers quickly as you walk
-Enemy variety
=
-FF2 leveling systems, getting hit gives HP, running on field gives agility, using magic, MP. Combat eventually lets you level ups your elements
-Kind of a grindfest. I came here for this and got it, but most people won't like it
-Honestly, the game doesn't look too too bad, but fields could have more details, trees and such. It feels a tad empty at places
-
-Awful magic unlocking system due to how absolutely fucking important healing is, so your playthrough should generally be: 1 element (Fire/Earth, Wind kinda really sucks) with Water, and mostly just going with these two until the end. Without water's recovery, the game's time will probably increase x3 to x4 times or be outright impossible, I am not kidding, if you do NOT play that way, it's a miserable game
-NES level of story, NPC, no real cutscenes
-No money, you find items in chest or drops or if you run out, they're given to you in town
-Bosses are terrible mostly, since it's only 1 party member, it's pretty much a "just survive" challenge, one that is boring as fuck as you just spam one attack and heal with items and that's it