sort of odd to write around the WEF/IMF "everyone has fake money and social credit we control" trying to do trades with a city that doesn't do that.

fiction-wise i've been taking it as the Out City corpos have a difficult time operating because In City uses city currency (no social credit) and the added baggage of Out City money makes it less useful.

they have to project their power through barter, inserting agents to clown the state, or trying to bribe people to leave, because the two currencies aren't really fungible to one another.
currently this is just going on in a tabletop for background writing purposes but its basically expressing why the hypercorps have a hard time flexing in ancapistan is because they just hate each other to the extent that they can't even bribe the other directly because their trade capabilities don't match up.

might be funny to expand this concept in to quinnpunk. i know tarkov does something like that where there’s USD-Ruble-BTC exchanges in the market and it could have some narrative hilarity.

could end up with a silly thing where plot currency can be spent at the border to buy certain goods or at some metagame level but it couldn’t actually be used inside the game zone normally.

in the tabletop one of the companies is smuggling weapons in by sneaking helicopters around gang disturbances hoping it doesn't draw any added suspicion and they can just drop the crate and boop off before anyone notices.

(the city has a wall :blobcatgoogly:)
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@icedquinn I need to get into tabletops because I want to have this much fun

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