Looking great.
Make sure you understand the inverse/forward kinematic workflows. Both are equaly important sadly...
@diresock @enigmatico
Don't worry, you just have to add a few modifiers to your IK related bones so you can switch between the modes, but IK allows you things like walking and climbing without any sliding.
Well, ironically, that is exactl the thing IK is most useful for.
https://www.youtube.com/watch?v=0a9qIj7kwiA
I need to make the base animations first though, sliding is so far down the list of priorities compared to the herculean task ahead of me:
Animating ponies.
Seriously though, running horses are complex.
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