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Why are indie games always so pretentious? It is almost formulaic.
Why do so many of them go for:

Pointless gore
Depressed walls of text
Sad music
Body-horror based graphics

And worst of all, instead of slowly increasing difficulty, they just slap a rule change after 30 minutes making all of your work meaningless, because they want dem allegory points... :AHHHHHHH:

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