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I have tried 3 different monsterhunter games in last 2 months. And damn, do these deveopers understand how to use a franchise.

Do you have a crafting system? No need to not copy paste it completelly. Got 30 monsters? No need not to use the exactly same ones again. 14 weapons? Great. No need to add 15th.

By doing this, they manage scale and complexity while also simpifying development. I love it..

Also, it makes you wander why noone else is doing it. Would 2nd pokemon game suffer, if it kept 151? Would it realy?

Or, would your nostalgic connection grow to every single pokemon with each entry?

Because even among the first 151, you don't realy even remember them anymore. When I say Tangela, can you see it, or do you need to Google it?

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