I am so tired of the "engineering sandbox" type of game.

Well, I love to engineer stuff, but why do these games ALWAYS have a complete lack of content? As far as I can tell, the 2 games with best contest so far was Trailmakers with "actually decent collect scrap campaign" and space engineers with "mine till you can get to space".

That is pathetic.

What do you mean by “content”? Like, a win condition?

@NEETzsche
Any kind of a hard goal, since the goals you make yourself aren't exactly the peak of motivation.

Sounds like sandbox games invoke these little miniature existential crises lmfao

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@cowanon @NEETzsche
Minecraft is sandbox but not an engineering one.

It's not what I was talking about.

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I play a lot of TTRPGs, and they have a sandbox element to them in terms of their open-endedness, but the GM tends to make implicit win conditions obvious.

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