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@xue @NEETzsche
1) I am still considering buying a VR headset, but I would never buy that shit from facebook
2) I might be stupid, but I seriously don't see the advantage of VR zoom meeting.

Although, I see a huge potential on ONE area. 3D designers will benefit A TON from all of them being able to see the same 3D model from all angles, in much more detail and debate it online at once.

@LukeAlmighty @xue @NEETzsche vr sculpting would be pretty cool but i still haven't done some of the wrapper penances in nim for it :blobcatmelt:

@icedquinn @xue @NEETzsche
Yeah, I tried it once.
It was unbelievebly intuitive :ablobmeltsoblove:
I am sure, that after few years, it will get integrated into blender so well, it might make an industry wide effect.

@LukeAlmighty @xue @NEETzsche blender scultping is still terrible and always will be because its using the old bag of polygons stuff.

voxel or signed distance fields are where its at :blobcatpuffyohhh:
@icedquinn @LukeAlmighty @NEETzsche @xue blender makes me feel like im crazy lol, so i dont use it.
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