@Jens_Rasmussen
I was told, that Heroes 5 has a severe limit on the size of map. And although, it could be easily moded now, when it was released, that limit was understandable considering the jump to 3D.
@Jens_Rasmussen
Also, the Heroes 5 have the common issue of every game, that is re-build from base up. It lacks content from the previous games.
My favorite example is X series.
X3 had 370 ships, while the X4 (we don't talk about the rebirth) has only 214.
I get this trend. It's not easy to invest so much into one game, as it was to invest to Datadisks to already completed one, but it is seriously stripping new games of SO MUCH CONTENT ![]()
@Jens_Rasmussen
Same goes for every aspect of such a sequel.
Here is a map size for example.
This is sad.
@Jens_Rasmussen
Yes, the games are literally called "X"
https://store.steampowered.com/app/201310/X3_Albion_Prelude/
AND IT'S 2 DOLLARS? 🤯
Edit: sorry, I forgot it's a DLC. 5 dollars total.
The official maps are well enough crafted, but size limitations might really be a thing, because the use of surface+underground maps is very common, which could be a way to bypass this limitation from the devs.