@histoire3 @LukeAlmighty

This is also the guy who - as a professional video game journo - gave Mass Effect 1 a bad review because he didn’t know that you could level up, and stayed at level 1 until he quit the game.

archive of his post-review response (A massive mea culpa and apology for a bad Mass Effect review) The dumb thing about the way I played the game, as many pointed out, is that I didn’t make use of my Talent Points. I started the game doing so, but while on Feros, I didn’t pay attention to all the Talent Points I was accumulating after every encounter. Those points just sat there. They were waiting for me to assign them to specific character trait improvements.

Then he accused Warhammer 40k of copying Gears of War:

Updated: How many ways can THQ’s Space Marine game rip off Gears of War? (All quotes below are from this article)

After the studio told him WH40k predates GoW, he wrote a small remark that seems to insinuate that their reply was pre-made and worthy of suspicion?

When I asked the THQ folks about this, they immediately pointed out that this game was set in the Warhammer universe, which has its own rich and original lore. In fact, this universe predates the existence of Gears of War, so you might argue that Gears of War copies Warhammer 40,000. […] Of course, since the THQ guys had a handy explanation of the difference so readily available, it seemed like they knew they were going to get asked that question.

The listed similarities between the two games:

The guys are big

over-sized armor and bodybuilder physiques of the marines

The aiming reticle is big.

When you aim a gun in Space Marine, the target reticle is huge, just like the target reticle in Gears of War

The guns are big.

The guns are huge and they feature a chainsaw blade

The blood splatters the same?

The blood spatters are also quite similar

Guns go bang in a similar way? Also Halo.

The guns shoot in a similar fashion and the Space Marines wield a big giant hammer that resembles the blasting hammers not from Gears of War but from Microsoft’s other sci-fi franchise, Halo.

Then he seemingly starts self-debunking, listing all the ways the games are mechanically different.

There’s also not a lot of emphasis on taking cover in the Space Marine. The combat in Gears is very focused on taking cover because you die if you don’t do it.

There is more emphasis on melee fights, or hand-to-hand combat, so the engagement range with enemies is typically farther than it is in Gears of War. There are also more enemies on the screen at any given time.

The bad guys are the green Ork enemies from the Warhammer world, and they bear no resemblance to the enemies in Gears of War, except that they make loud grunts. Of course, their very name does bear resemblance to the “orcs” in Tolkien’s Lord of the Rings, but we’ll ignore that for now.

I guess you can’t have two games with the big guys in big armor with big guns aesthetic.

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@histoire3 @ColonialCoc
Yeah, sometimes they really do be unironically that retard.

You knew they existed. And you knew that some of them did get a job.

Kinda happy for him for not being a tax leach. But still, for these people there is not a single thing he could do with his life that would not cause some damage. This way, it's "just" the games.

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