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Beta and Demo 1.1.1 Patch Notes 

-Removed positive jingle when adding Takao to the party in the intro.
-Fixed the enemy soldier sprite in the battle intro.
-Enabled the Stories menu when reading Asami's Goodbye before talking to Kenshin in the intro.
-Adjusted voiceover volume.
-Every class now starts at level 4.
-Ella now gives the player 35 Giku instead of 15.
-Upgraded the locked chest in Dokutsu Caverns.
-Further decreased EXP gain.
-Decreased Mage HP and increased Warrior HP.
-Chinatsu now gives 65 Giku for finishing her quest instead of 30.
-Powerhouse now lowers an enemy's attack (it was bugged to do nothing before).
-Enhanced Guard now correctly applies to the user and can't be used outside of battle.
-Removed icons for buffs and debuffs entirely.
-Constrained the Cursed Cacti in the tunnels underneath Karako City to make them much more optional to fight.
-Adjusted collision in the Parvius Training Center.
-Increased damage output and lowered SP cost of Split Kick.
-Lowered chance of spells inflicting status effects.
-Lowered enemy count on the Hajimari Hurdles leading up to Mt. Fujima, inside Mt. Fujima, Limani Mansion, Hajimari Catacombs, Sunken Castle, and Reikai.
-Altered the wording in some weapon descriptions.
-Adjusted the Baby Glaciore and Baby Lavlite sprites.
-Mt. Fujima now plays the correct music when you revisit it.

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