@coolboymew
Hey there, do you guys know why American cartoons are so episodic and annoying to watch? I am honestly tired of America not making any unique storylines and instead go with the long continuing storylines. This is honestly why American cartoons are so unappearing to anime watchers.Their own definition of comedy and how the stories are so annoying and honestly that's why most comic books are either terrible and too action packed instead of like actually genius storytelling. American cartoons are doing nothing but ruining the good taste of American audiences and making them want to do make episodic storylines instead of long lasting ones with no cartoonish troupes.So in short, good job American cartoons for ruining the good taste of American audiences and therefore making a bad lasting impact on your own generations. This is why your own population are more interested in anime because you decided to be episodic and still stay on your own annoying catoonish troupes. The reasons on why old shounen was so fucking famous in the west is because it didn't follow the episodic/comedic formula, instead, they actually got actual battles with long lasting cliffhangers that lasted for a whole week and then the American children would sit down and watch it again because according to them it and still is interesting to watch. These type of anime series have intensity in their own battles, characters that are very fun to look up too, and villains that were actually scary and not boring and generic. One of the main reasons on why toonami actually existed is because they wanted to dub and put anime in cartoon network, that's why these fandoms still last because these type of shounen stories actually produced more content after a week.
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@jojo @coolboymew
Not a complete expert, but I'll try to explain how I understood things.
Basically television stations, for the longest time, started with 2 assumptions when it came to their kid audience.

The first one carried on from how they viewed the adult audience: that people don't always have the exact same free time on every day an episode was released. Sometimes they'd catch a couple of episodes with no issues, other times they were likely to miss one or two. Because they didn't want their audience to slowly lose track of the story and become disinterested to the point of abandoning the show, they went for a more episodic approach, where each individual episode is a smaller story you can follow by itself, episodes being at most loosely connected to one another. Star Trek is an excelent example of this.

The second assumption was one that was specifically made about their kid audience: that kids don't have the attention span required to follow complex multi-episodes story lines. While less of an accurate assumption, still some of their younger demographic were likely to lose track of the story. So they went with the lowest common denominator to get as big an audience as possible, and went even harder on the episodic approach, where there might be no connection between episodes at all. Tom & Jerry comes to mind as a good example.

@alyx @jojo @coolboymew The guy who made the games Braid and Fez does a couple of talks on this phenomenon comparing 90s syndicated TV, and coin-op arcade games to modern free-to-play mobile games.

It wasn't just the episodes weren't tied together, but the 20 min chunks always ended on mini cliffhangers to make it past the commercials. Then The Sopranos happened and production companies started learning that people would buy series on VHS and DVDs if they released the whole thing.

Free-to-play games are a big reversal of getting away from the crap dynamic of modern/good TV series and games with good mechanics or engaging story.
@alyx @jojo @coolboymew Yeah, that's the mindset of a lot of the people who've historically made these decisions, I personally don't think we give kids enough credit, I watched anime as a kid and I followed it okay (I also watched soap operas incidentally).
Interesting fact though since you mentioned it; Tom and Jerry is, by an order of magnitude, the most widely aired cartoon in the world in terms of how many nations it's viewed in, largely because it's almost entirely silent comedy, so there's virtually no dialogue to translate, and the premise of "cat wants to catch mouse, mouse outsmarts cat" is universally understandable in almost every culture.
@Indigo @alyx @coolboymew
Honesly, I think the Japanese just like intellectually stories since at a young age children started to go to school and was psychologically forced to study and they became depressed, so maybe they watch anime as a way to help their own mindset because of the stress that happens in their country. But this is not all Japanese people. only very little imo.
@jojo @alyx @coolboymew Yeah, I can see that factoring into things, the hyper-competitive culture of the Japanese school > college > salary work pipeline cannot be easy on kids growing up in it, the structure of these shows providing an escape, ongoing story to follow, or power fantasy would make sense (I'm watching Fist of the North Star right now and considering the state of Japan at the time in which it was made, I can absolutely see it through that lens).
But, as you said that's certainly not the situation for all Japanese people.
@Indigo @alyx @coolboymew
Yep, but I forgot to mention that the Japanese has the best art and are probably one of the most creative countries when it comes to stories. But there's a dark side to being a manga author when making a series.
@Indigo @alyx @coolboymew
Look at this for example, this is how a single manga artist, I can't say if all of them work like thus but I least I can say it for this one because it just looks horrible tbh.
The schedule pictured above gives you the clearest idea of just how much work consumes a typical manga artist's life. According to this chart, mangaka have just three measly hours a week away from work. Think about that the next time you complain about having to come in on a Saturday.
source: https://www.ranker.com/list/why-being-a-manga-artist-is-terrible/hannah-collins
@jojo @alyx @coolboymew Oh yeah, I love manga, but I do not envy manga authors, they get worked close to death, and if they miss a weekly chapter or their series gets dropped for low sales it's all over. It's one of the most high stress creative jobs there is.
@Indigo @alyx @coolboymew
Yep, japan is like the hardest working country when it comes to creativity.
@coolboymew @Indigo @alyx
Same, but look at this too. They don't even gave the artist enough money.

You may have heard that a manga artist's salary is shockingly low. Given the insane hours and unrelenting schedule, you'd think that the salary would at least be decent. However, it's actually not. Professional mangaka Jamie Lynn Lano (assistant in Prince of Tennis) provided the exact figures on Quora: "If you earn 10,000 yen (around $100, give or take the exchange rate) per page, and you draw 32 pages per month, that's roughly $3,200 before taxes, so you can see how it would be hard to survive and still hire an assistant."
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