re: religion
@pasture @icedquinn
So like Gnome3 tried to do it. From my experience, that becomes a pain in the but fast. Seems nice at first, but it's horrible when you have multiple smaller windows, and need to work with the menu in each of them. There's a lot more mouse movement and clicks suddenly taking place.
re: religion
@icedquinn @pasture
There's so much wrong there.
No, the navigation distance isn't low. The lowest navigation distance to the menu is gonna be lowest when it's in the window, cause you're most likely already working with said window.
Not to mention that if you are switching from window A to window B, you need to first click window B and then go up to the global menu to access the menu for window B. In normal local menu style, I just go with the mouse over window B and click it's menu directly.
>well designed mac software
Nothing in a mac is well designed. Stop believing the lies. Macs can literally have fans that are not even close to the heatsinks they're supposed to cool down.
re: religion
@icedquinn @pasture
You're still wrong.
re: religion
@alyx @pasture i’m literally not.
Placing layout elements on the four edges of the screen allows for infinitely large targets in one dimension and therefore present ideal scenarios. As the user’s pointer will always stop at the edge, they can move the mouse with the greatest possible speed and still hit the target. The target area is effectively infinitely long along the movement axis. Therefore, this guideline is called “Rule of the infinite edges”. The use of this rule can be seen for example in MacOS, which places the menu bar always on the top left edge of the screen instead of the current programs windowframe.[28]
@user @icedquinn @pasture
True. But there's a limit to how many keyboard shortcuts you can have, remember and use.
@user @icedquinn @pasture
Or just Alt+ key of whatever menu you want.
@icedquinn @user @pasture
>a randomly ordered list which requires O(n) search
And this is why you fail. A human being is not a computer. We don't search through menus like a computer would. If you know what the software does, you'll already have a good chance of knowing in what menu you can find a particular option you're searching for. After you used the same menu a couple of times, you'll already have an instinctual knowledge of where (top, middle, bottom) you can find something in the menu. After a lot of using the same things, you'll know almost exactly where it is. You don't do O(n) over and over again.
@icedquinn @user @pasture
I haven't mastered Photoshop or Gimp. But I know that if I want a blur, I'll probably find it in Filters menu. I already eliminated a large number of possibilities. And if I try out any other picture editing software, and want a blur, if I see a Filters menu, that's the first place I'll look.
So much for O(n).
@icedquinn @user @pasture
Not to mention that the way our vision works, we can easily spot things at a glance, and we rarely properly read each and every item.
And shit, even if it's the first time opening a brand new program, I still know I'm not gonna find random tool A by looking in the File or Help menus. Again, we use a lot more sophisticated "algorithms" that eliminated any O(n) from the start.
We're not computers, stop trying to create UIs that the math says it should work. Make UI that real life testing shows it works.
re: religion
@icedquinn @pasture
It works for Photoshop, Gimp, Blender, Premiere etc. As in, it works for when it's a single program you're using, and placing panels on the edges.
It doesn't work when you're dealing with multiple programs, and have to switch between them and use another program's menu.
I've tried it, and am speaking from experience. You'd think it's better, but it's not. The only reason it "works" for MacOS, is because it's a piece of shit software, running on a piece of shit hardware, that was designed for low brained users, that barely use 1 program at a time.
Real life doesn't work like some stupid textbook. This is a common problem with UI design. Things that the math says should work, don't actually work, because humans aren't robots. If UI design actually worked like in a textbook, you'd be typing with a dvorak keyboard right now, and you're not.
re: religion
@icedquinn @pasture
Mac userbase that purposefully chose it, while knowing the other options, are retards. ![]()
re: religion
@icedquinn @pasture
Everyone is a retard at something. Get used to it.
@icedquinn @alyx > ad hominem
What a fucking pussy. Should have brought out the gamer words and made it a full on chad hominem.
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@TheMadPirate @icedquinn @pasture
They're still a lot more standardized than anything else out there. And with their M1 MacBook chips, they're proving they're still interested in restricting freedom and variety as much as possible.
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@icedquinn @fluffy @TheMadPirate @alyx are you trying to tell me macbooks aren’t incredibly based? I’ll have you know…
@fluffy @icedquinn @eris @TheMadPirate @pasture
>will be competitive
With that?
@fluffy @icedquinn @eris @TheMadPirate @pasture
I mean, I imagine they're very competitive with every Raspberry or similar board out there. But that's not exactly something to praise about.
@eris things that will never fucking happen for $1, Alex
doesn’t matter anyway, ARM chip is pretty fucking epic
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@icedquinn @TheMadPirate @coyote @pasture
>silly reasons
Their reason is that they can't be bothered to design actual cooling solutions. Again, they literally can't even put a cooling fan where it's supposed to be.
re: religion
@alyx @pasture navigation difficulty, sorry.