@icedquinn
Isn't it a common trope for RPGs to start you with a rusty sword or something? Doesn't sound all that unusual.
@icedquinn
I don't disagree that Star Citizen is manipulative, but considering no one attacks Skyrim for not starting you off with an ebony sword, while payed mods that offer you good gear exist, I just don't feel it would be honest for me to criticize Star Citizen for this.
@icedquinn
Sorry man, I'm just not convinced. There are countless RPGs that give you bad items at the start that have paid content day one, and people don't do shit about it. And ultimately you can't do shit. A game needs to have a sense of progression. For that you're gonna need to start with the shit items.
If the start ship wasn't dirty, you'd still complain that it was the worst ship in the game and that it manipulates people into paying real money for a better one. Even if the starter ship was mid tier, people would still complain the game promotes spending real money cause even better ships are available from the jpeg store.
Basically imo you're asking them to break the game by removing progression because they decided to have paid stuff available.
@icedquinn
If people are that stupid to buy it, that's their problem. But the issue here imo is the prices they charge, not the fact that they give new players an undesirable ship.
The former is the scam that is present in every part of this game, the latter is normal RPG practice.
@Alex @icedquinn
As far as I know, you can get good ships through gameplay too. You can claim that it's too hard to get, but that's again not something unique to Star Citizen.
Something that might be unique, is that there are too many ships that are exclusive to outside game transactions. And if all or an overwhelming majority of the best ships are only available by spending $, that is something I can indeed criticize, but I don't know if that's the case.