https://www.eurogamer.net/dead-space-is-the-sequel-resident-evil-4-deserved >even the developers happily acknowledge it. In a recent interview with PC Gamer, Visceral Games (then EA Redwood) explain that they initially intended to make System Shock 3. Then they played Resident Evil 4 and immediately reimagined the game as a third-person action horror. It was an entirely deliberate decision. But the change in approach also meant they had to sell a new IP to EA, and to do that they had to make Resident Evil 4 in space excellent.