>Building on the existing framework, Reflex 2 can "warp" the frame to a newer camera position, considering quick mouse movements while an algorithm fills in the missing details.
>As expected, this can introduce graphical anomalies, but Nvidia has addressed that issue through in-painting, which leverages a latency-optimized algorithm to paint in the missing details.
Not many, I'd assume.
>As such, Nvidia claims the RTX 5090 can run Valorant (without frame generation) at 800+ FPS with latency measuring under 3ms.
Isn't this literally just frame gen with a different name?