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here's the work i got done today!

1) squashed a bug where it the game treated the forest paths like ice puzzle tiles so you'd just slide across them

2) finished the quest where you give a skeleton a proper burial

3) made sure the quest finishes when you're done with it, had to fix a bug there as well

not pictured:

4) implemented the skeleton pun system into the character in the world instead of just his key item

5) added an alternate ending to the quest

6) fixed a bug with the shield around the mansion in pic 1 showing fences instead of a dark force

7) fixed a bug where going into a certain area from the world map would transfer you twice, causing two loading screens instead of just one

8) removed a possible ending from a quest because it seemed needlessly depressing, i've been thinking about that for a while now

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