tightened up some npc schedules and fixed a flaw with the party member recruitment that would let you recruit more than 2 party members (but not be able to use them). two of the four party members are recruitable now, one of them still has the other's dialogue though. i'll be fixing that as well as adding the other two party members recruiting capability in the coming days. they should be a lot easier now that i have a better framework for it, and they're not involved with quests in any way.