What are the reasons so many games on Steam are released on Windows only?

This seems weird given that we get Web, Windows, macOS, and Linux builds out of the box in @bevy engine. What is harder to do on macOS than on Windows?

#indiedev #gamedev

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@bardt @bevy speaking from experience, simply clicking the build button for a different OS doesn't mean that it's going to work the same. something as simple as full screen mode completely broke on a test Mac build of my game. for indie developers, they already have enough on their hands as-is most of the time. for AAA publishers, they're often trying to make versions of the game for like 8 different consoles already. linux and especially mac are just not popular gaming platforms, so the focus becomes windows.

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