Follow

new totk criticsm i'm seeing:

"the game isn't good because it doesn't force me to do things in the way the developers want me to do them"

are there really people out there that don't find immense enjoyment in circumventing a game's intended route? i LOVE THAT SHIT. even if it's technically more complicated i love breaking games, i get so much enjoyment out of it. that's why i didn't like portal 2 as much as the first one, it felt a lot more locked down.

not to mention you could always just... do things the way you think you're intended to do them. nothing is stopping you from doing that either. it just seems like a bit of a non-issue. like the people playing the games don't actually know how to have fun or something? maybe they're people that purposefully play games for the rigorous challenge of it but don't have the willpower to self impose those challenges?

Sign in to participate in the conversation
Game Liberty Mastodon

Mainly gaming/nerd instance for people who value free speech. Everyone is welcome.